QDoes QuickDraw 3D have an option or backfacing style which flips the faces'
surface normals when I'm on the inside of my model?
ANo. Your app has to detect whether your camera location is on the inside or
outside of a geometry. When your camera is inside your geometry, set the
geometry's backfacingStyle to kQ3BackfacingStyleFlip (assuming your surface
normals face outwards).